![]() Unlike “Maximum Carnage,” which cleverly paced itself to match the beats of that story and even used the panels as cut-scenes, Separation Anxiety only very loosely uses the comics as source material (the game’s setting is even in and around New York as opposed to San Francisco.) Software Creations even did away with the panel style cut-scenes in favor of a boring black screen with whatever character you’re playing as in the background with some simple text explaining why one second your on a bridge, then in a forest, then in an underground…shopping mall. This puts him in conflict with the Life Foundation, whose mercenaries the Jury steal a sample from the alien symbiote to create their own army of symbiotic soldiers that rival the powers of Venom and Carnage. The game has more in common with the first Venom mini-series, Lethal Protector, that deals with the sometimes villain, sometimes anti-hero returning to his home town of San Francisco searching for a purpose in life and finding it in protecting a hidden under ground city of outcasts. ![]() ![]() Separation Anxiety shares a title with a 4-issue Venom mini-series but it shares little in common with the story other than the appearance of the five symbiotes spawned from Venom. Unfortunately, that’s about all they fixed. With its sequel, “Spider-Man/Venom: Separation Anxiety,” developer Software Creations fixed this and allowed a friend to come along for the ride. ‘Spider-Man/Venom: Maximum Carnage” was a curious case in that it had top billing for two characters, yet it was a solo affair exclusively. In the arcade, where the games really exploded, cabinets could house 2, 4 sometimes even 6 players, though that number was reduced back down to 2 when they made their way to home consoles. What helps alleviate some of the tedium is being able to bring along a friend for the ride. ![]() Beat-em-ups as a genre are repetitive by nature: punch some guys, move right, punch some more guys, more than likely ride an elevator, fight a boss, rinse, repeat until games end. ![]()
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